VCMP交流群6609140 最近更新 【VCMP】罪恶都市Anim动作ID整理

【VCMP】罪恶都市Anim动作ID整理

GTA罪恶都市VCMP群
· To apply anyanimation, use Player.SetAnim.

· Group 0 – ped (man) – 173 animations

  0 – walk_civi – 162
  1 – run_civi – 162
  2 – sprint_panic – 162
  3 – idle_stance – 2
  4 – walk_start – 40
  5 – run_stop – 44
  6 – run_stopR – 44
  7 – idle_hbhb – 12
  8 – idle_hbhb – 12
  9 – idle_tired – 2
  10 – idle_armed – 12
  11 – idle_chat – 12
  12 – idle_taxi – 18
  13 – KO_shot_front – 1050
  14 – KO_shot_front – 1050
  15 – KO_shot_front – 1050
  16 – KO_shot_front – 1050
  17 – KO_shot_face – 1050
  18 – KO_shot_stom – 1050
  19 – KO_shot_arml – 1010
  20 – KO_shot_armR – 1010
  21 – KO_shot_legl – 50
  22 – KO_shot_legR – 50
  23 – KO_left – 1010
  24 – KO_right – 1010
  25 – KO_skid_front – 10
  26 – KO_spin_R – 10
  27 – KO_skid_back – 1010
  28 – KO_spin_L – 10
  29 – SHOT_partial – 418
  30 – SHOT_leftP – 418
  31 – SHOT_partial – 418
  32 – SHOT_rightP – 418
  33 – HIT_front – 58
  34 – HIT_L – 18
  35 – HIT_back – 58
  36 – HIT_R – 18
  37 – FLOOR_hit – 14
  38 – HIT_bodyblow – 58
  39 – HIT_chest – 58
  40 – HIT_head – 58
  41 – HIT_walk – 58
  42 – HIT_wall – 58
  43 – FLOOR_hit_f – 1014
  44 – HIT_behind – 18
  45 – FIGHTIDLE – 2
  46 – FIGHT2IDLE – 18
  47 – FIGHTsh_F – 58
  48 – FIGHTbodyblow – 18
  49 – FIGHThead – 18
  50 – FIGHTkick – 18
  51 – FIGHTknee – 18
  52 – FIGHTLhook – 18
  53 – FIGHTpunch – 18
  54 – FIGHTrndhse – 58
  55 – FIGHTlngkick – 58
  56 – FIGHTppunch – 414
  57 – FIGHTjab – 18
  58 – FIGHTelbowL – 18
  59 – FIGHTelbowR – 18
  60 – FIGHTbkickL – 18
  61 – FIGHTbkickR – 18
  62 – bomber – 18
  63 – punchR – 18
  64 – FIGHT_ppunch – 18
  65 – KICK_floor – 18
  66 – WEAPON_throwu – 18
  67 – FIGHTsh_back – 58
  68 – car_jackedRHS – 14
  69 – car_LjackedRHS – 14
  70 – car_jackedLHS – 14
  71 – car_LjackedLHS – 14
  72 – CAR_Qjack – 18
  73 – CAR_Qjacked – 14
  74 – CAR_align_LHS – 18
  75 – CAR_alignHI_LHS – 18
  76 – CAR_open_LHS – 18
  77 – CAR_doorlocked_LHS – 18
  78 – CAR_pullout_LHS – 18
  79 – CAR_pulloutL_LHS – 18
  80 – CAR_getin_LHS – 18
  81 – CAR_getinL_LHS – 18
  82 – CAR_closedoor_LHS – 18
  83 – CAR_closedoorL_LHS – 18
  84 – CAR_rolldoor – 18
  85 – CAR_rolldoorL0 – 18
  86 – CAR_jumpin_LHS – 18
  87 – CAR_getout_LHS – 18
  88 – CAR_getoutL_LHS – 18
  89 – CAR_close_LHS – 18
  90 – CAR_align_RHS – 18
  91 – CAR_alignHI_RHS – 18
  92 – CAR_open_RHS – 18
  93 – CAR_doorlocked_RHS – 18
  94 – CAR_pullout_RHS – 18
  95 – CAR_pulloutL_RHS – 18
  96 – CAR_getin_RHS – 18
  97 – CAR_getinL_RHS – 18
  98 – CAR_closedoor_RHS – 18
  99 – CAR_closedoorL_RHS – 18
  100 – CAR_shuffle_RHS – 18
  101 – CAR_Lshuffle_RHS – 18
  102 – CAR_sit – 4
  103 – CAR_Lsit – 4
  104 – CAR_sitp – 4
  105 – CAR_sitpLO – 4
  106 – DRIVE_L – 2014
  107 – Drive_R – 2014
  108 – Drive_LO_l – 2014
  109 – Drive_LO_R – 2014
  110 – Driveby_L – 2014
  111 – Driveby_R – 2014
  112 – DrivebyL_L – 2014
  113 – DrivebyL_R – 2014
  114 – CAR_LB – 2014
  115 – DRIVE_BOAT – 2004
  116 – DRIVE_BOAT_L – 2014
  117 – DRIVE_BOAT_R – 2014
  118 – DRIVE_BOAR_back – 2014
  119 – BIKE_pickupR – 18
  120 – BIKE_pickupL – 18
  121 – BIKE_pullupR – 18
  122 – BIKE_pullupL – 18
  123 – BIKE_elbowR – 18
  124 – BIKE_elbowL – 18
  125 – BIKE_fall_off – 54
  126 – BIKE_fallR – 54
  127 – CAR_getout_RHS – 18
  128 – CAR_getoutL_RHS – 18
  129 – CAR_close_RHS – 18
  130 – car_hookertalk – 12
  131 – idle_stance – 10
  132 – idle_stance – 18
  133 – CAR_crawloutRHS – 18
  134 – CAR_crawloutRHS – 18
  135 – CAR_rollout_LHS – D4
  136 – CAR_rollout_LHS – D4
  137 – Getup – 58
  138 – Getup – 58
  139 – Getup – 58
  140 – Getup_front – 58
  141 – JUMP_launch – 18
  142 – JUMP_glide – 14
  143 – JUMP_land – 58
  144 – FALL_fall – 16
  145 – FALL_glide – 14
  146 – FALL_land – 58
  147 – FALL_collapse – 58
  148 – FALL_back – 14
  149 – FALL_front – 14
  150 – EV_step – 58
  151 – EV_dive – 1050
  152 – XPRESSscratch – 218
  153 – roadcross – 12
  154 – TURN_180 – 18
  155 – ARRESTgun -50
  156 – DROWN – 10
  157 – DUCK_down – 14
  158 – DUCK_low – 14
  159 – WEAPON_crouch – 14
  160 – RBLOCK_Cshoot – 14
  161 – handsup – 50
  162 – handsCOWER – 58
  163 – FUCKU – 41C
  164 – PHONE_in – 18
  165 – PHONE_out – 18
  166 – PHONE_talk – 16
  167 – SEAT_down – 1C
  168 – SEAT_up – 1C
  169 – SEAT_idle – 1E
  170 – SEAT_down – 1C
  171 – ATM – 1C
  172 – abseil – 14
· Group 1 – van (van – 8 animations)
  174 – VAN_openL – 18
  175 – VAN_getinL – 18
  176 – VAN_closeL – 18
  177 – VAN_getoutL – 18
  178 – VAN_open – 18
  179 – VAN_getin – 18
  180 – VAN_close – 18
  181 – VAN_getout – 18
· Group 2 – coach (coach – 5 animations)
  182 – COACH_opnL – 18
  183 – COACH_opnL – 18
  184 – COACH_inL – 18
  185 – COACH_inL – 18
  186 – COACH_outL – 18
· Group 3 – bikes (bikes – 18 animations)
  187 – BIKEs_Ride – 4
  188 – BIKEs_Still – 14
  189 – BIKEs_Left – 10
  190 – BIKEs_Right – 10
  191 – BIKEs_Back – 10
  192 – BIKEs_Fwd – 10
  193 – BIKEs_pushes – 16
  194 – BIKEs_jumponR – 18
  195 – BIKEs_jumponL – 18
  196 – BIKEs_kick – 18
  197 – BIKEs_hit – 18
  198 – BIKEs_getoffRHS – 18
  199 – BIKEs_getoffLHS – 58
  200 – BIKEs_getoffBACK – 14
  201 – BIKEs_drivebyLHS – 14
  202 – BIKEs_drivebyRHS – 14
  203 – BIKEs_drivebyFT – 14
  204 – BIKEs_passenger – 2004
· Group 4 – bikev (bikev – 18 animations)
  187 – BIKEv_Ride – 4
  188 – BIKEv_Still – 14
  189 – BIKEv_Left – 10
  190 – BIKEv_Right – 10
  191 – BIKEv_Back – 10
  192 – BIKEv_Fwd – 10
  193 – BIKEv_pushes – 16
  194 – BIKEv_jumponR – 18
  195 – BIKEv_jumponL – 18
  196 – BIKEv_kick – 18
  197 – BIKEv_hit – 18
  198 – BIKEv_getoffRHS – 18
  199 – BIKEv_getoffLHS – 58
  200 – BIKEv_getoffBACK – 14
  201 – BIKEv_drivebyLHS – 14
  202 – BIKEv_drivebyRHS – 14
  203 – BIKEv_drivebyFT – 14
  204 – BIKEv_passenger – 2004
· Group 5 – bikeh (bikeh – 12 animations)
  187 – BIKEh_Ride – 4
  188 – BIKEh_Still – 14
  189 – BIKEh_Left – 10
  190 – BIKEh_Right – 10
  191 – BIKEh_Back – 10
  192 – BIKEh_Fwd – 10
  193 – BIKEh_pushes – 16
  194 – BIKEh_jumponR – 18
  195 – BIKEh_jumponL – 18
  196 – BIKEh_kick – 18
  197 – BIKEh_hit – 18
  198 – BIKEh_getoffRHS – 18
  199 – BIKEh_getoffLHS – 58
  200 – BIKEh_getoffBACK – 14
  201 – BIKEh_drivebyLHS – 14
  202 – BIKEh_drivebyRHS – 14
  203 – BIKEh_drivebyFT – 14
  204 – BIKEh_passenger – 2004
· Group 6 – biked (biked – 12 animations)
  187 – BIKEd_Ride – 4
  188 – BIKEd_Still – 14
  189 – BIKEd_Left – 10
  190 – BIKEd_Right – 10
  191 – BIKEd_Back – 10
  192 – BIKEd_Fwd – 10
  193 – BIKEd_pushes – 16
  194 – BIKEd_jumponR – 18
  195 – BIKEd_jumponL – 18
  196 – BIKEd_kick – 18
  197 – BIKEd_hit – 18
  198 – BIKEd_getoffRHS – 18
  199 – BIKEd_getoffLHS – 58
  200 – BIKEd_getoffBACK – 14
  201 – BIKEd_drivebyLHS – 14
  202 – BIKEd_drivebyRHS – 14
  203 – BIKEd_drivebyFT – 14
  204 – BIKEd_passenger – 2004
· Group 7 – ped (unarmed – 3 animations)
  205 – punchR – 18
  206 – KICK_floor – 18
  207 – FIGHTppunch – 418
· Group 8 – ped (screwdrv – 5 animations)
  205 – FIGHTbodyblow – 18
  206 – FIGHTbodyblow – 18
  207 – FIGHTppunch – 418
  208 – FIGHTIDLE – 2
  209 – FIGHTbodyblow – 58
· Group 9 – knife (knife)
  205 – WEAPON_knife_1 – 18
  206 – WEAPON_knife_2 – 18
  207 – knife_part – 418
  208 – WEAPON_knifeidle – 2
  209 – WEAPON_knife_3 – 58
· Group 10 – baseball (baseball – 5 animations)
  205 – WEAPON_bat_h – 18
  206 – WEAPON_bat_v – 18
  207 – BAT_PART – 18
  208 – WEAPON_bat_h – 18
  209 – WEAPON_golfclub – 18
· Group 11 – baseball (golfclub – 5 animations)
  205 – WEAPON_bat_h – 18
  206 – WEAPON_golfclub – 18
  207 – BAT_PART – 18
  208 – WEAPON_bat_h – 18
  209 – WEAPON_bat_v – 18
· Group 12 – chainsaw (chainsaw – 3 animations)
  205 – WEAPON_csaw – 18
  206 – WEAPON_csawlo – 18
  207 – csaw_part – 18
· Group 13 – python (python – 4 animations)
  205 – python_fire – 18
  206 – python_crouchfire – 18
  207 – python_reload – 18
  208 – python_crouchreload – 18
· Group 14 – colt45 (colt45 – 5 animations)
  205 – colt45_fire – 18
  206 – colt45_crouchfire – 18
  207 – colt45_reload – 18
  208 – colt45_crouchreload – 18
  209 – colt45_cop – 18
· Group 15 – shotgun (shotgun – 2 animations)
  205 – shotgun_fire – 18
  206 – shotgun_crouchfire – 18
· Group 16 – buddy (buddy – 2 animations)
  205 – buddy_fire – 18
  206 – buddy_crouchfire -18
· Group 17 – tec (tec – 4 animations)
  205 – TEC_fire – 18
  206 – TEC_crouchfire – 18
  207 – TEC_reload – 18
  208 – TEC_crouchreload
· Group 18 – uzi (uzi – 4 animations)
  205 – UZI_fire – 18
  206 – UZI_crouchfire -18
  207 – UZI_reload – 18
  208 – UZI_crouchreload – 18
· Group 19 – rifle (rifle – 4 animations)
  205 – RIFLE_fire – 18
  206 – RIFLE_crouchfire – 18
  207 – RIFLE_load – 18
  208 – RIFLE_crouchload – 18
· Group 20 – m60 (m60 – 3 animations)
  205 – M60_fire – 18
  206 – M60_fire – 18
  207 – M60_reload – 18
· Group 21 – sniper (sniper – 1 animation)
  205 – WEAPON_sniper – 18
· Group 22 – grenade (grenade – 3 animations)
  205 – WEAPON_throw – 18
  206 – WEAPON_throwu – 18
  207 – WEAPON_start_throw – 18
· Group 23 – flame (flame – 1 animation)
  205 – FLAME_fire – 18
· Group 24 – medic (medic – 1 animation)
  214 – CPR – 18
· Group 25 – sunbathe (sunbathe – 1 animation)
  210 – bather – 12
· Group 26 – playidles (playidles – 4 animations)
  215 – stretch – 1C
  216 – time – 1C
  217 – shldr – 1C
  218 – strleg – 1C
· Group 27 – riot (riot – 7 animations)
  219 – riot_angry – 1A
  220 – riot_angry_b – 1A
  221 – riot_chant – 1A
  222 – riot_punches – 1A
  223 – riot_shout – 1A
  224 – riot_challenge – 1A
  225 – riot_fuku – 18
· Group 28 – strip (strip – 7 animations)
  226 – strip_A – 1A
  227 – strip_B – 1A
  228 – strip_C – 1A
  229 – strip_D – 1A
  230 – strip_E – 18
  231 – strip_F – 1A
  232 – strip_G – 18
· Group 29 – lance (lance – 1 animation)
  210 – lance – 12
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